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Researching and experimenting is a crucial part of any business. In an industry as lively as game development which brings together design and development it is of upmost importance to try out new things to push a company forward when new trends arise.

After her education in South Korea, that has given her a broad background in the field of game design and Virtual Reality, Yujin arrived at Gbanga thanks to the exchange programme IAESTE, The International Association for the Exchange of Students for Technical Experience. At Gbanga, Yujin is working on an exploration game called «A Cat In a Room» to reasearch VR with the HTC Vive and its implications for mixed reality. She is not only a game developer but also enthusiastic mobile game player and coming from South Korea she has insights into an advanced and game loving country.

Go play the experimental exploration game and have a chat with her at the gameZfestival exhibition where Gbanga has a booth this weekend.

Mixed-reality game studio Gbanga was founded in 2007. Since then, its innovative games and gamified apps for clients such as ABB, BMW, IKEA, Mercedes-Benz and Pro Juventute have been recognized with awards around the world. Gbanga is currently developing several mixed-reality games for clients in parallel with their announced mixed-reality title Advocates of Light, a game based on tower defense mechanics and real maps.

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We are the serious games agency Gbanga. As a specialist for gamification games and playful experiences, Gbanga implements games for contract customers. We would love to work with you on your next game!