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One of Switzerland’s most distinguished transmedia projects hits the cinema this weekend. «Polder» questions the definitions of virtuality and reality to open up the doors to a world of interchangeable roles and norms: viewers become players, actors escape the screen, existing cityscapes become the playground of a dystopian new world order.

In cooperation with 400asa, Gbanga has created a mixed reality game that extends the world of «Polder». It takes the player on a narrated journey through the city where questionable decisions, misleading riddles and odd encounters await.

The game pushes the concept of mixed reality to a new level. Not only is the game based on Gbanga’s mixed reality platform to merge reality and virtuality from a technological perspective. The story of «Polder» itself is about the role of game design in our society, the immersion in interactive experiences when reality and virtuality become indistinguishable.

«Der Polder» is available on the App Store and on Google Play.

The movie (including the audio walk app) is shown at:

  • ZurichRiffRaff 2: Sun – Wed, 8:40pm
  • LucerneBourbaki 2: Sun, 6pm
  • Winterthur, Kino Cameo: Thu 7:45pm, Fri 10pm
  • Berne, Kino Rex, Fri – Wed, Sept 9th – 14th, 8pm / 8:15pm
  • Basel, Stadtkino: Thu, Sept 15th, 9pm, Sat 17th, 6pm, Wed, 21th, 6:30pm

 

Please find more details about the project on our Portfolio page.

Mixed-reality game studio Gbanga was founded in 2007. Since then, its innovative games and gamified apps for clients such as ABB, BMW, IKEA, Mercedes-Benz and Pro Juventute have been recognized with awards around the world. Gbanga is currently developing several mixed-reality games for clients in parallel with their announced mixed-reality title Advocates of Light, a game based on tower defense mechanics and real maps.

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We are the serious games agency Gbanga. As a specialist for gamification games and playful experiences, Gbanga implements games for contract customers. We would love to work with you on your next game!